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Bad muddy textures on the exterior environments, very short close-up draw distances, which is okay in some areas like the top of a snowy mountain where you can’t see two feet in front of you because of all the snow, and Eric himself were a little foggy in design. It seemed like environments earlier in the game looked worse and that the graphics got better as you progressed. Some areas were more noticeable than others. The graphics in the game weren’t all that great. There is some room for improvement in the graphics department. At several points throughout the game I asked myself, “why the hell would anyone do this? And what’s the point in going on? Frank’s probably dead.” Well, I wasn’t alone in my thoughts as Eric expressed similar ideas, and it’s always a good indication of a well-written story when the player’s thoughts are on the same page as the protagonist. The writing in the game is very well done and Eric’s voice actor does a superb job bringing him to life. Eric doesn’t say a whole lot, but he doesn’t need to. Eric wanders around villages, abandoned base camps, and the mountain itself, coming across only a few living people. Cursed Mountain draws its eerie and creepy vibe from the sense of isolation. There are a few supporting characters in the game that do their small, brief part in keeping the story moving, but the real shining star is Eric.
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I mean how many other games out there are based upon Tibetan ghosts and have monks yelling at the “dumb-white skinned man” for disturbing “her preciousness”? I can’t think of any. As you ascend to the top of Chomolonzo some of these “ideas” become more and more of a reality, which I found to be a real treat. Themes of great goddesses and myths of ancient power are found all throughout the game’s many collectible files. Cursed Mountain has a few of the genre’s typical benchmarks, most notably that you fight numerous ghosts in your quest, but developer Sproing Interactive did an excellent job at keeping most of these conventions at bay and only including enough to classify the game as horror without falling prey to the genre’s famous tropes.Ī lot of the plot relies heavily on Tibetan and Buddhism mythology.
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Enemies like zombies, vampires, werewolves, and ghosts are frequently found, or there is usually someone trying to “take over the world/universe/other dimensional realm” or something of that nature. It seems like most games in this genre fall prey to clichéd and stereotypical ideas and plots. The story is honestly pretty great for a horror game. Sadly, Frank was climbing the dangerous Chomolonzo Mountain in the Himalayas and….disappeared! Gasp…I know how could this happen? So, Eric makes his way through this 1980’s version of the Himalayas and starts looking for clues as to Frank’s whereabouts. You play as Eric Simmons, a world renowned mountain climber, who is searching for his younger brother Frank Simmons.
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Perhaps Frank froze to death? You know it’s cold up there.Ĭursed Mountain is an M rated game and was exclusive only to the Nintendo Wii and starts off similar to other horror themed games in the medium. Luckily for you I’m here to be your guide.
CURSED MOUNTAIN PC FULL
As a result, you get a game that is full of surprises and stands out among some of the best “unique-est Wii” titles, yet not too many Wii fans have played or heard of Cursed Mountain. What I can tell you is that back in ‘09 Cursed Mountain didn’t get the PR and advertising push it deserved.
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I don’t know how well Cursed Mountain did for Deep Silver financially, so I can’t say as to whether Cursed Mountain helped in obtaining all of those THQ assets. THQ’s bankruptcy resulted in Deep Silver digging into their pockets to get some popular franchises from THQ like Saints Row and Metro Last Light. Back in ‘09 Deep Silver wasn’t quite as big of a name as they are today because THQ was still around and had yet to go bankrupt. Cursed Mountain was released back in the fall of 2009 by publisher Deep Silver.
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